The program has a very intuitive interface from which we will be able to manage all phases of the development of our videogame. To be able to use this program, we will of course have to use a tutorial first, but once we know all the options, developing a game will be a question of minutes.
GameMaker: Studio includes a series of fundamental differences that separate it from the normal GameMaker. For example, `Studio´ includes its own physics and collisions motor (BOX2D). Although maybe the major difference between these two programs is the facility that this version has for the publication of our game in any of the many distribution platforms and operating systems that are available.
GameMaker: Studio is a very complete videogame creating tool that despite the huge range of possibilities and options that it offers, it allows the creation of videogames in a simple and intuitive way.